Passive: Physical attacks reduce your target's Armor by 12 for 5 seconds, (maximum 5 stacks).
UNIQUE Passive: Blocks one negative spell every 30 seconds.
UNIQUE Passive: Enhanced Movement 3
UNIQUE Passive: Your champion gains 2 damage and +2% critical damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's movement speed is increased 15%.
UNIQUE Passive: Attacks penetrate 40% of the defender's armor.
UNIQUE Passive: Critical hits now deal 250% damage instead of 200%.
Formatter Link
Theoretical outcome (over 5 seconds)
Attacks
6.46
Total Criticals
2.166
Total Bonus Critical Damage
693.12
Total DPS
676.276
Total Damage inclusive
3381.379
Champion Passives
Focus While out of combat, Ashe's critical strike chance increases by 3/6/9/12/15/18% every 3 seconds, removed after next attack.
Champion Abilities
Frost Shot (0 seconds) Toggle: Ashe's basic attacks slow her target's movement speed by 15 / 20 / 25 / 30 / 35% for 2 seconds.
Volley (16.45/13.16/9.87/6.58/3.29 seconds) Ashe fires 9 arrows in a cone dealing attack damage +40 / 50 / 60 / 70 / 80. Volley also applies Frost Shot.
Plentiful Bounty (0 seconds) Ashe gains 1 / 2 / 3 / 4 / 5 extra gold whenever she kills any unit.
Enchanted Crystal Arrow (61.7 seconds) Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250/425/600 (+0 ability power) magic damage. Additionally, surrounding units take half the damage and are slowed for 3/4/5 seconds.